INTRODUCTION TO THE RUNES ©1994 by Susan Granquist
valkyrie@eskimo.com
Okay, here goes. Rule number one. Don't take anything I, or anyone else, say(s) as being
anything except personal opinion based on study. Use it as a beginning point to
discover the connections you have.
Another warning involved in runework.
Don't use or cut runes for magical spells until you are *completely* sure of
what it is that you're doing and what they mean.
There are a number of Futharks. The word is spelled in a couple of different ways, but that one will
do. An elder futhark has been identified which consists of twenty-four runes.
But, just as our alphabet consists of 26 letters, there are *lots* of extra
letters that we throw in when necessary. Combined letters, variants, symbols
that allow us to write words that can't be expressed with the 26 letters for one
reason or another.
The group which consists of the futhark and the ones
outside it are the "rune-hoard". The twenty-four have been drawn and defined.
That doesn't mean that you have to be limited to those, but it is a basic place
to start, and one that everyone that uses runes is aware of, even if they don't
use the 24-rune Futhark. Some futharks have fewer then 24, notably the "Younger
Futhark" which consists of 16 runes.
Even if they do use the 24-rune
Elder Futhark, some change the position of Othala and Dagaz. The different runes
have slight variations in the names. So I'm going to use Edred Thorsson's books:
I would recommend all three as a good place to start since
the majority of Rune Users are familiar with the work... even if they disagree
with some aspects or with Thorsson on other issues. Futhark is the first and
should be read before the other two.
The Elder Futhark is divided into
three groups or three "aettir". Runic codes develop from using the rune number
within its recognize group, but that can come later. It is important to remember
that each rune has an assigned place in the Elder Futhark and that there are
reasons for learning the order. There are some difference is shape also. But we
can go into that on individual rune discussions. This is a basic Futhark,
although a little odd looking because of the way it has to be done with slashes
and lines. They are all straight lines and come to points.
They number from left to right, top to bottom. Thorsson gives the names and sounds in his
books generally as:
- Fehu (f)
- Uruz (u)
- Thurisaz (th)
- Ansuz (a)
- Raidho (r)
- Kenaz (k)
- Gebo (g)
- Wunjo (w)
- Hagalaz (h)
- Nauthiz (n)
- Isa (i)
- Jera (j/y)
- Ihwaz (i)
- Perthro (p)
- Elhaz (-z/-R)
- Sowilo (s)
- Tiwaz (t)
- Berkano (b)
- Ehwaz (e)
- Mannaz (m)
- Laguz (l)
- Ingwaz (ng)
- Dagaz (d)
- Othila (o)
I generally think of them in the more anglicized
term, but all of the names are basically recognizable. If I slip and use one of
the other names, ask if it isn't apparent which one it belongs to. I will try to
stay with these, although I think adding alternative names and shapes would be a
good idea, as we go along.
Fehu (GMC) property, cattle
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Faihu (GO) cattle, property or wealth
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Foeh (OE) cattle, or money
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Fe (ON) livestock or money
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Sound: f
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The basic meaning is wealth in the sense of money or currency. Cattle were a measuring of
one's wealth. Fee, a payment, comes from this term. as a distribution of wealth
as does fellowship and friendship, wealth of another kind.
Gold, being
one of Freya's attributes is also associated with Fehu. Sharing or "loaning"
cattle to others who then returned the cattle with "interest" in the form or a
larger herd or other property was a way of increasing wealth. Those who herded
the cattle and kept them safe were thought to have magical powers to call and to
protect the cattle. This is money or wealth that comes form one's energy and use
of resources. Since cattle breed, and from cattle come more cattle, it could
also represent the concept that 'money makes money.' Freya (or Frey) is also
represented by this first rune in the aett of Freya (or Frey). Many first
letters of alphabets have similar meanings.
Cattle were considered suitable for sacrifice, and as offerings at festivals. Audhumla,
the primal cow is also represented by Feoh, a creative force, it can be a dynamic shaping
force.
In divination it can represent any of those forces.
GMC Uraz the auroch
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GO Urus the auroch
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OE Ur ox, bison
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ON Ur drizzle, rain
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Primal force, strength.
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Sound: u, v oo
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The auroch was a wild ox, very large and very fierce, in description it sounds very
much like the Longhorn. Uruz is associated with the primal creative force,
primitive, earliest or original. The German ursprache used linguistically to
refer to "original sounds." In the Oxford English Dictionary Ur also refers to
the unarticulated sound which would also be apt. It is also an archaic form of
"our."
Audhumla, the great cow which was fromed form the dripping rime
produced from fire and ice. She was the "shaping force" that licked the ice into
the primal giant, and was the source of sustenance for the cosmic giant Ymir.
It is a spiritual or creative force which pervades the universe,
something like "mana" of the Polynesian traditions, a vital essence. The shape
is likened to the horns of the primal cow or the auroch.
The runemaster or magician learns to control or direct it with the knowledge that it can be
dangerous, and though controllable, it is undomesticable. It represents force and
freedom, or a force always straining to be free if contained. It is protective,
as the auroch, when used in defense of one's territory or children.
I associate it with the primal well, Urth.
In a runic reading it is a
formative or protective force, unmanifested but which can shape things to come.
GMC Thurisaz The strong one, giant
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GO Thuith The good one
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OE Thorn Thorn
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ON Thurs Giant
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Phonetic value: _th_ as in "thorn"
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Asa-Thorr, the enemy of unfriendly forces.
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Thorn on a branch or Thor's hammer
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Thurisaz is a force of defense and destruction. "Bramble" or thorny bushes were used to
"fence" and protect boundaries. One form of Norse/Germanic execution was to
throw criminals "into thorns". Thor is the god that protects sacred enclosures
in much the same way that the thorny hawthorn, blackthorn, or rose does. It is
the thicket that protected Sleeping Beauty's castle, the hedge that surrounded
sacred enclosures.
The thorn or the "spindle" was used to put "sleep"
spells on beings, even those on a cosmic level, and was equally a thorn of
awakening.
No matter how beautiful the rose, one should be careful to
watch for thorns.
The TH-rune is also associated with the thurs, (pl.
thursar) or a "giant" in the Old Norse. There were several groups of these
beings, the "rime-thurses" or frost-giants, were wise (or witless..according to
various sources) and very old and who fought with the gods. They are primal
forces, elemental in nature.
Thorn is a rune of testing and challenge,
as well as protection and defense.
GMC ansuz: a god, ancestral god
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GO ansus: a runic god name
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OE os: a god
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ON ass: a god, AEsir
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ansur a mouth or the mouth of a river
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Phonetic value
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Windblown cloak, Odhinn, inspired speech
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This is the rune of inspired speech and incantation as a creative expression. It is
linked with the ancestors, the magic of speech which passes along knowledge with
the breath of life, the passing of knowledge through the spoken word, as
differentiated from the written.
It is the rune of the poet, the saga,
the syr, those of inspired speech. It thus represents the ecstasy of
inspiration, the "swan song" chanting out one's life as he or she prepares to
meet death, the first cry of a newborn baby. It is whistling in the dark to
banish fear. It encompasses the power of suggestion and sublimation.
It is the rune of the Wild Hunt, the movement of the gods/goddesses who
ride the howling winds, gathering lost souls and those newly released from life
back into the arms of the ancestors who await them with horns of mead and
pleasurable company.
Magically it increases the active powers and ond,
inspires speech, writing and poetry. It can be used for the acquisition of
inspiration, and understanding.
Divination: Inspiration, enthusiasm, transformation, manipulation, encouragement, compassion.
GMC raidho wagon
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GO raidha wagon, ride
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OE radh a riding, way
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ON reidh riding, chariot
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rad/raed wheel/vehicle
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Phonetic value "r"
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A cosmic chariot, solar chariot, the wheel of stars
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A chariot of a god or goddess
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Estatic journey
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Rhythm and movement are important to the concept of Raidho. The sound and dance of the
ecstatic traveler who is carried on a circular journey. The spiral journey of the
sun on it's annual course from North to South and back, as in the journey of
Nerthus and Freyr's processions. It is the wheeling of stars around the cosmic
axis. It can be thought of as the chariot of Thor or Freya or any other cosmic
"transportation." As the chariot is primal forces controlled by conscious
thought.
It can mean a possible or necessary journey in a reading, or
transportation. It can mean a path or road, a way through a dilemma. It can be a
journey in consciousness, or a change in viewpoint.
GMC kenaz torch
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GO kusma swelling
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OE cen torch
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ON kaun sore, boil
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kaunaz
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The Gothic and Old Norse names are "secondary" according to Thorsson, internal fire,
inflammation, etc. The terms were drawn from rune poems.
It is the flame
of transformation and regeneration. It is associated with kin and the sacred
fires of sexual generation as well as the "kith and kin" who gather around the
hearth. It is the flame of the forge, the volcano and deep earth energies. It is
the controlled flame of the artist and craftsman. It "breaks out" in unexpected
ways, and holds the power to create and/or destroy. It is a primal force of
creation, in the myths it is fire and ice that produce the life force.
Ken in English and kennen in German are also terms meaning "to know."
They are also related to OE Cen, "to know" or "to beget." It is a fire that is
expressed in physical forms, and knowledge that although intuitive is obtained
through physical means and experience.
Magically it can bring about
change, or effect a transformation, or create. It must be used carefully and in
a controlled manner or it will break out with destructive results.
In divination It can be a symbol of a sexual relationship or the product of that
relationship. It can be a craft or a creative outlook. It can be the "barrier"
that must be crossed to reach the inner secrets of the shaman or hero on his
journey through the labyrinth darkness.
GMC gebo gift, hospitality
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GO giba gift
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OE gyfu gift, generosity
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ON gipt gift, wedding
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gifu
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Phoenetic sound "g" as in "gift."
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Exchanged gifts
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Gebo represents hospitality, generousity and giving. It is the joining of giver and
the one who receives. As Thorsson points out in
Futhark: A Handbook of Rune Magic it also has the meaning of a gift from the
Deities, particularly through union. He relates the gift to the wisdom received
by the hero from the valkyrja.
It is a form of the solar wheel used
traditionally on the saffron colored sweet rolls which celebrate the changing of
the seasons and the gifts of grain and wealth from the gods which is given back
in the form of sweetened offerings.
It is a symbol of exchanged vows,
marriage, ecstasy both physical and mystic. In the Norse traditions a gift
required "a gift."
In divination it can represent sacrifice, giving and
receiving, exchange, marriage, partnership, increase because of consolidation.
Magically it would be used to promote harmony, bring about union,
receive divine instruction and gifts, increase magical power.
GMC wunjo: joy
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GO winja: pasture
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OE wynn: pleasure, delight
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ON vend: (a rune name) joy, hope
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(Not in the younger row)
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Phonetic value: w
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Happiness and joy, glory. The battle well-fought and won. A wand. Prosperity and good
fellowship. Peacefulness.
There is a term in Anglo-Saxon, wuldortanas,
which is "glory twigs." which many experts associate with the rune.
It is especially good in bind runes for ensuring victory. ON vendor Vindr, "Wind."
As such wynn, or vend, can be visualized as a wind-vane, which shows "which
direction the wind is blowing." Wend, also means to change the direction of
something, to turn or to run with or against the wind. To change one situation
into another, is another use of Wunjo both magically and in divination.
GMC Hagalaz hail, egg (?)
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GO Hagl hail
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OE Haegl hail
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ON Hagall hail
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Phonetic value: "h"
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The Anglo-Saxon rune poem refers to "hail" as being "grain" which falls and turns
into water after being tossed about by wind. The layered nature of a hailstone
was recognized, as well as the potential for destruction and the transformative
qualities. The concepts that surround Hagalaz recognize that the destructive
potential for hail out of season is balanced by the potential for transformation
that will bring new fertility and growth.
It can be seen as representative of the cosmic "egg" that primal layered egg of ice that was
transformed in combination with fire. Out of the primal chaos which we think of
as destructive comes a tangible force that carries the potential for destruction
and/or transformation. The transformation from destruction to fertility comes
after "being tossed by the winds," and in its own season
Hagal represents a dramatic event or trauma which comes from outside your own immediate
perceptions. It represents a deep reshaping. The rune is deeply integrated into
the mysteries of renewal through destruction, the shaman who, like Odin, loses
all in order to find his or her own personal power. It is the rune of winter,
the grain of that season.
It is a crystalline form, one that is sharp and
hard, yet clear and possibly deadly. It is one of the runes that can not be
reversed nor turned upside down.
I also read it as the rune of the
bridge of the cosmos, the dangerous path between worlds or experiences which can
bring transformation or destruction. It was used in weather magic to ward off
hail, even by Christians.
GMC Naudhiz need
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GO Nauths necessity, need
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OE Nyd need, distress
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ON Naudh(r) distress, need, constraint
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Phonetic value "n"
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Naudhiz is another of the cosmic forces which is recognized as being a "shaping" power
which form the fates of the world and mankind. It is associated with the Nornir
who are the "shapers." In the rune poems it represents the layered concept of
necessity providing the friction that leads to transformation. It represents the
fire bow which engenders the "need-fire."
It is a rune of desire that
produces the "need-fire" that drives a man or woman to obtain that which he or
she desires. It is strongly associated with love magic, and the driving desires
that produce not only the heat of sexual desire, but that of the desire to
obtain or achieve. It is representative of the "spinning tree" or the windy tree
which was the source of all fertility. The fire that combines with the cosmic
ice to achieve transformation.
If directed, and used with knowledge and
wisdom, the need-fire becomes creative and procreative. If used unwisely it can
become a force for destruction burning to useless ashes.
Another of the
runes that can not be reversed or turned upside down, it is the worker's own
will that is paramount in directing the force. It can be used to obtain a lover,
to eliminate hate and strive, develop will and resistance.
GMC Isa ice
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GO Eis ice
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OE Is ice
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ON Iss ice
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Phonetic value: "i" as in "ee" (deed).
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It is the primal ice, the icy stream (or glacier) that flows from Niflheimr. Is is an
"elemental" rune. It's form can be seen in nearly all of the other runes. It is
associated with the rime-giants, the hrimthursar and the wisdom of age. Ice can
be considered "static" as many do, however, ice whether one is speaking of the
rune or of actual ice is a mysterious substance. Isa can bring things to a halt,
or place something in suspension. But the mysterious flow of the glacier is also
inherent in Isa, as it is related to the primal stream. Ice can also be an
expansive force, or one that crushes anything caught in its grasp.
It
can provide a bridge over an expanse of dark water, or a dangerous trap. It is
self-contained, and as such has the power of control and constraint. It should
be used cautiously.
GMC Jera the (good) year, harvest
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GO Jer year
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OE Ger year
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ON Ar year, (good) season
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Phonetic value: 'j' or 'y' as in 'yard'
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It is the completion of a cycle, a season, or a year, representing the dynamic rotation
and changes of the cycles. It is the fruitful completion of a cycle, or the
eternal contrast of opposites which provide a whole. It is invoked for a good
season (or harvest) and is associated with fertility. The Old Norse name ar is
similar to 'ari' which is the ON word for eagle, a solar symbol.
Magically it is used to invoke fertility and increase, or to bring
something to fruition or completion. It can bring peace and harmony. It
represents the nearly universal law of harvest. What was sown will be reaped.
GMC Eihwaz or iwaz yew tree
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GO Eihwas yew tree
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OE Eoh or eow yew tree or mountain ash
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ON ihwar yew (in runic inscription only)
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Phonetic value is uncertain, "e/i"
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Eihwas represents the spinning World Tree, Yggdrasil. It is the axis about which all
else revolves and spins out of. It contains the mystery of life and death. It is
a life giving force which has its roots in the Underworld and death. The yew is
a powerful stave of protection and banishing, not only because of its
association with the forces of life and death, but because of its association
with the bow made of yew wood.
Magically it can be a rune of wisdom when
invoked in accessing the mysteries of Yggdrasil. It provides protection, and can
help increase personal power and defense. It suggests the passage and
communication between different worlds and layers of reality.
GMC perthro device for casting lots
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GO pairthra dice cup
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OE peordh chess man (gaming piece)
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ON * (Not in Norse futhark)
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Phonetic value: 'p'
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Pertho is one of the mysteries of the runes. As a container with the lots of life, pertho
represents the vagaries of chance which can not be controlled. However the
pieces fall, the player must move boldly taking what is cast and make up for in
skill and wisdom any lack in the casting itself. It contains the mystery of the
Nornic runes. It is the rune of the vitki, the one who seeks the mysteries of
the cosmos through the understanding of synchronicity. It is the rune of the
warrior who constantly tests himself against chance and luck.
Magically it is luck in action, or gambling. It is the mystery of luck and life.
Germanic name: Elhaz, elk; or algiz,
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protection.
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The Old English name, "elk-sedge" is a kenning for sword. It represents a two-edged
blade. It can be seen as the godhi or gydhja in the attitude of addressing or
invoking the gods. Thorsson gives the esoteric interpretation of the name as the
protective force, valkyrijur. It can represent the splayed hand, the horns of
the elk, a swan in flight, a divergence or convergence of paths or forces. It is
a sign used to promote victory and protection.
The Gothic word "alhs" or sanctuary. It is used to strengthen magical power and luck, as
well as the life force.
GMC Sowilo Sun
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GO Saugil Sun
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OE Sigil Sun
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ON Sol Sun
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Phonetic value "s"
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The S-rune is that of the sun, part of the solar wheel. Both the words "sol" and
"sunna" for the sun in Old Norse are feminine in nature as were the cosmic
forces represented by the sun. It is the counterforce to Isa, or the cosmic ice.
The S-rune is often connected to the lightning bolt, or a flash of inspiration
or ecstasy.
It strengthens the spiritual and psychic powers and
abilities, increasing spiritual might. It provides "enlightenment" and success
through individual will. The sun is referred to as the White Sow even today in
Scandinavian countries. It is a rune of education and understanding, as well as
one that transforms ice to water, a transformative force. It can represent high
achievements, honor and obtained goals.
GMC Tiwaz the god Tyr
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GO Teiws the god Tyr
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OE Tir the god Tyr (OE Tiw) glory
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ON Tyr the god Tyr
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Phonetic value: "t"
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Ideographically, it represents the vault of heaven intercepted by the world tree or axis. A spear
point, or arrow. The pole star.
The T-rune is primarily one of justice
since Tyr is the Norse god who presided at the thing, (the Germanic general
assembly). Judgment was not always arrived at by discussion, judgment by arms
was a common concept to the Norse/Germanic cultures. It is associated with the
idea that "justice will prevail."
The Old English Rune Poem, says Tir is
a star, it keeps its faith well. It is always on its course over the mists of
night. It is represents the guiding principles which are steadfast and can be
relied on to judge one's position.
Magically it can be invoked where
justice should be done. In divination it will mean judgment, matters of law,
decisions, or guidance.
GMC Berkano, birch, the birch goddess, birch twigs
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GO bairkan birch twig
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OE beorc birch tree
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ON bjarkan runic birch goddess
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(from ON bjork: birch)
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Phonetic value: "b"
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The B-rune is related to the Great Mother, the Earth Goddess. It is the mother of
manifestation and of birth and rebirth. The birch tree was often planted before
a home to protect it in Scandinavian countries, and the custom continued to be
observed in America where settlers built new homes.
It is used in "birthing" new ideas, bringing them to life.
Magically it is used in protective work, and in concealment spells, promoting safety and
secrecy. It can represent or bring about a rebirth in spirit, as well as the renewal of spring
after a period of winter.
GMC ehwas horse, or ehwo: the "two" horses
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GO aihwas stallion
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OE eh war horse
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ON ior horse (not found in Younger Futhark)
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Phonetic value "e"
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Ehwo is associated with "twin" gods or heroes, the divine twins, or two horses. The
Saxon conquers of Britain were Hengist and Horsa (stallion and horse). It is the
harmonious relationship between two forces. The ehwas was connected closely to
the concept of a man's fetch, the "horse" that carries one on the journey
between worlds. It is the rune of Sleipnir. With its close connection to the
horse it is also a symbol of fertility, and partnerships.
It facilitates "soul travel" or the shaman's journey. As such it can be used to obtained hidden
knowledge or knowledge from a distance.
It can represent a journey in consciousness, a swifter flight then that of Raidho, and one
that is protected or guided.
GMC Mannaz Human, mankind
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GO Manna Man, Human
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OE Mann Man, Human
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ON Madhr A Human being
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Phonetic value "m"
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The Old English Rune Poem says: (Mann) is in his mirth dear to his kinsman; although
each shall depart from the other. It is a rune of the human existence, of which
life and death are both part. It is the rune of mortality. It also represents
interdependence and support, as well as duty and responsibility. No individual is
independent of others, each is part of a larger pattern.
The similarity to Dagaz should be noted, here, the cyclical pattern is "smaller" the microcosm
of mortality compared to the larger cycles of the cosmos.
In divination, Mannaz can represent either an individual (man or woman) or a group. It can also
represent the inner qualities that represent one's connections to other people.
Is is a rune of assistance and can indicate a need for assistance or a
willingness to assist.
Magically it invokes assistance, and bonding with the community. It is a rune of social order
and can invoke cooperation.
GMC laguz a body of water (or laukaz: leek)
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GO lagus water
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OE lagu sea, water
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ON logr sea, water (or laukr: leek) law, (ON log)
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Phonetic value "l"
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The sea and other bodies of water, like the earth, were considered a source of wealth
and fertility and an expression of the unconscious and undiscovered mysteries of
life and death. The Aegir, the gods and goddesses of the sea, both gave and took
life and offered fertility and wealth. They were the brewers and the Norse
looked at the foaming vat of beer and related it to froth of the ocean.
It represents ebb and flow, and dark currents. Laguz can be the water in
a well, bubbling up from secret depths, or dark and still reflecting the querent
but revealing nothing beneath the surface. It seeks its own level, taking the
path of least resistance at times, at other times sinking into the earth to rise
in a distant place. The ship burials, and stone "boat" graves reveal the
association of water with the journey of death, a rite of passage.
Representing the Well of Wyrd, laguz holds all the secrets of the
unconscious and the collective or universal knowledge. It represents psychic
abilities. It is the ale which can be charged with runic knowledge.
Magically it can be invoked to develop second sight and psychic powers.
In divination it is the unknown, the primeval water of birth and creation as
well as death and the abyss.
GMC ingwaz the god Ing
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GO enguz or iggws the god Ing, a man
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OE Ing the god or the hero, Ing
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ON Ing, or Yngvi the god Ing (a title of Freyr)
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Phonetic value "ng" as in "long"
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Ing is associated with Nerthus as well as Ing. The circuit of the wagon that was
associated with their respective worship represented the "king's circuit", the
walking of the bounds, or the circuit of the sacred wagon which insured
fertility to the land.
It is a rune of ritual embodying action on
behalf of the earth and mankind. Just as the greening of the earth follows the
northerly progression of the sun, and retreats in it's wake, the rune is one of
movement as well as action and reaction.
It is a rune of invocation and
action, as well as responsibility. It is a rune of warmth and inner fire. It can
be used to stimulate the growth of slumbering abilities into full growth.
In divination it represents a gradual change or an adherence to ritual
or ceremonial responsibilities.
GMC dagaz day
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GO dags day
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OE daeg day
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ON dogr day (not in Younger Futhark)
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Phonetic value "d" and voiced "th" as in "then"
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Dagaz refers to the a day, a period of darkness and light, since the Norse counted
their days from evening to evening, with the mid-point being dawn and the rising
of the sun. It is the rune of awakening, and metaphorically, rebirth.
It is a rune of paradox, the balancing of opposites and movement, not as
contradictions and opposition, but as counterbalances and compliments. It
represents light, paradox, syncretization. It is the rune of "clear vision" and
"enlightenment." It represents time and space, and the weaving movement of the
loom of life.
In divination it is the rune of polarization, of sunlight
and good fortune. It can be invoked to bring new invoke an awakening of the
senses.
Often, Dagaz is found as the last rune of the futhark, which is
the position that I prefer. However, since I used Eldred Thorsson's arrangement
and names as a basic place to start from, I have maintained the arrangement that
he uses most often.
GMC othala ancestral property
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GO othal property
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OE ethel homeland, property
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ON odhal nature, inborn quality
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(not in Younger Futhark)
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Othala is the rune of the sacred enclosure, the homeland, the village, the homestead. It
is the family group, its customs, lands and language as well as the duties and
responsibilities that go along with maintaining family ties.
It can be
used to invoke a solid and peaceful family or group life, and to continual
growth and prosperity. It is the "inherited" wealth that comes from one's
ancestors, the customs as well as property or physical attributes. It represents
the wise management of family assets or one's family or kin.
Hail to whoever spoke them, hail to whoever knows them!
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Gain they who grasp them, happy they who heed them!
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| The Sayings of Har - str 163
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The Anglo-Saxon Futhark added nine extra runes and some alternate forms of the runes
that are found in the Elder Futhark. Several of the runes take on slightly
different forms.
Os (Ansuz) takes on a slightly different form with the
addition of upward lines, while Aesc is the form that was Ansuz and Ar and Aes
are added to the end of the Futhark.
Is Ansuz or "Os" in the Anglo-Saxon futhark
Ac phonetic value "a" Oak Tree
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Aesc Phonetic value "a" as in "at"
Ash tree, or primal human material
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Yr Phonetic value "un" gold decoration
Primal human material
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Ior Phonetic value "io" serpent
Midgard serpent
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'Ear Phonetic value "ao" or "eo"
"earth-grave"
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Cweorth Phonetic value "ao" or "oe"
"fire-twirl"
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Calc Phonetic value "k"
chalk, cup, or crystal goblet
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Stone Phonetic value "st"
stone, or altar stone
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Gar Phonetic value "g"
Spear, Odhinn's spear
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© 1994 by Susan Granquist.
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